Decades before the advent of more realistic racing games like Sega Rally or Gran Turismo, Atari produced a string of popular arcade racers, beginning with Gran Trak 10 in 1974 and gradually updated via the Sprint series, which appeared regularly through the seventies and eighties. By 1986, Atari’s Super SprintContinue reading
Category: Articles
The Monster Maze Revealed
While 3D games have become more and more realistic, some may forget that 3D games on home computers started in the mists of time on machines like the Sinclair ZX81. Our Technical Director, Mark Vanstone remembers and re-creates one of the early programs that caught his imagination and fuelled hisContinue reading
App-Prentice Challenge at EntFest 2019
Technovisual Education partnered with Cloudy Group , BuckinghamshireSkills Hub based at Thames Valley Local Enterprise Partnership (BTVLEP), Microsoft Education and The Readiness Company all supported the event along with new sponsors: Study Higher and the University of Buckingham, Buckingham Enterprise and Innovation Unit. This increased number of supporting partners, coupled with the new digital strategy for the programme, clearly madeContinue reading
Source Code in the Wireframe Magazine
This month TechnoVisual Education’s Technical Director, Mark Vanstone appears in the Wireframe Magazine breaking down how to code isometric style map displays in games using Pygame Zero. Free to download from: https://wireframe.raspberrypi.org/issues/15